Gamers have a hard time of it most of the time. Nobody seems impressed when they reach the 37th level on Killzone 2 and nobody has ever got a date on the strength of being able to complete Grand Theft Auto Vice City.
As if gamers don't have a bad enough image already, now the researchers for Centers for Disease Control and Prevention have compiled a profile of gamers and its not pleasant reading for anyone who has '5 times Champion on Tiger Woods PGA Tour' on their CV under accomplishments.
The researchers found that they had an average age of 35, are often overweight, introverted, are more likely to suffer depression, are less outgoing with less developed social skills than non-gamers.
Nice, calling them fat social lepers will work at lifting their depression and get them out of the house but science may have found a solution and confusingly its computer games.
Researchers at the East Carolina University have discovered that some games actually reduce tension and stress with just enough mental challenge to keep people occupied while putting them into a state of relative mindlessness. That state appears to have health benefits and has a salutary effects on any mental problems such as depression.
Video games, causing the mental health problems and then solving them.